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Game Development Essentials Game Interface Design by Kevin Saunders

  • 97 Want to read
  • ·
  • 6 Currently reading

Published by Cengage Delmar Learning .
Written in English

Subjects:

  • Systems analysis & design,
  • Programming - General,
  • Design,
  • User Interface,
  • User Interfaces,
  • Games,
  • Computers - Other Applications,
  • Programming,
  • Games/Puzzles,
  • Graphic Arts - General,
  • Computer Graphics - Design,
  • Video & Electronic - General,
  • Art / Graphic Arts,
  • Careers / Job Opportunities,
  • User interfaces (Computer systems),
  • Computer games

Book details:

The Physical Object
FormatPaperback
Number of Pages296
ID Numbers
Open LibraryOL8465633M
ISBN 101418016209
ISBN 109781418016203

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Jeannie Novak is the lead author and series editor of the widely acclaimed GAME DEVELOPMENT ESSENTIALS series (with over 15 published titles), co-author of PLAY THE GAME: THE PARENT'S GUIDE TO VIDEO GAMES, and co-author of three pioneering books on the interactive entertainment industry--including CREATING INTERNET ENTERTAINMENT/5(11). GAME DEVELOPMENT ESSENTIALS: GAME TESTING & QA is the first book of its kind, preparing would-be testers for an exciting career in the game industry. Enter your mobile number or email address below and we'll send you a link to download the free Kindle App. Then you can start reading Kindle books on your smartphone, tablet, or computer - no /5(17). Game Development Essentials Second Edition teaches its topics viewing gaming mostly as business and not as art. This was very disappointing for me. It constantly talks about knowing your market, and creating a good game for them/5(22). GAME DEVELOPMENT ESSENTIALS: GAME TESTING & QA is a comprehensive guide to the mysterious game testing profession. Through first-hand experience and deep research, the authors shed light on the history of testing, basic and advanced techniques, job-hunting, and moving up in the ladder of game development/5.

Jeannie Novak has 26 books on Goodreads with ratings. Jeannie Novak’s most popular book is Game Development Essentials: An Introduction.   This book is a complete exercise in game development covering environments, physics, sound, particles, and much more, to get you up and working with Unity quickly. Taking a practical approach, this book will introduce you to the concepts of developing 3D games before getting to grips with development in Unity itself.   GAME DEVELOPMENT ESSENTIALS: AN INTRODUCTION, 3E is an authoritative, industry-driven introduction to the world of game development, with updates that keep readers current and well-prepared for a successful career in the field/5(96). GAME DEVELOPMENT ESSENTIALS: AN INTRODUCTION, 3E is an authoritative, industry-driven introduction to the world of game development, with updates that keep readers current and well-prepared for a successful career in the field. This book not .